MAPS & LORE

On this page, you can explore the rich world and lore of Dead World, including maps to aid you in constructing compelling campaigns situated in this unique universe.

Dead World’s known history spans over two thousand years, divided into four distinct epochs: The Time of Monsters (M.), the Aronian Era (A.E.), The Shattering (S.E.), and the Era of Empires (E.O.E.). Each of these distinct epochs has shaped Dead World’s topography, political boundaries, and cultures in significant ways. Many of the great cities that existed in the Time of Monsters, such as Delain, are now nothing but crumbling ruin. And the earth itself is scarred by the cataclysmic wars that have shaped Dead World’s history.

Want to dive deeper into Dead World?

Then check out our fiction:

The Last Ironman: A Dead World Legend

An ancient relic, a threat to the Known World, a man of iron… 

In the year 939 of the Era of Empires, the outcast Corooi, Sorath, whose wings have been broken for his former crimes, digs up something thought extinct: one of the Ironmen of old, believed to have been destroyed by Valthorian in the Aronian Era. Sorath’s first thought is of profit: maybe he can buy his way back into favour with the Corooi King who sentenced him to exile. But such thoughts are banished once Sorath becomes involved in a struggle of cosmic scope as dark forces descend upon the Known World. It is up to Sorath and his new companion, the ancient Ironman Vorkalion, to stop them, and in the process, atone for his sins. But in order to confront the darkness both Sorath and Vorkalion will need to realise and confront a terrifying destiny…